|Hand Painted Environment|
TO ALL THOSE WHO COMMENT THE THANK YOUS:|
Hey guys, while I am grateful and happy that you guys are happy for being llamaed, faved, and/or watched, it is getting a wee bit tiresome for me to go down the lines by constantly saying: You're welcome. That being said instead of saying THANKS FOR THIS OR THAT, you can thank me by merely looking at my gallery. I know it isn't much, but if you see something you like as I have in your gallery, fav it. If you don't want to look at my gallery that is fine. You could also vote and leave a comment on my poll or leave a comment on the journal entry. It's not that I don't care, but I think we can agree the standard THANKS and YOU'RE WELCOME is kind of border line spam.
That being said, if you want to still comment and/or have a conversation or being witty with your comment I will respond. I will not block out the simple THANKS comments, but just be aware I will not spam respond back you're welcome anymore.
Thank you for understanding. Now! On to the main Bio information~
Online I am known as LittleRaid, whether DA, games, or other websites. I have had this username since 2007 and I can easily say I am qualify to trademark this name. In real life my name is Alicia Daniels. I can undoubtedly say I am a Jack of Trades and Master of None Artist.
A lil info of starting my art life:
I grew up on a military base for the first 18 years of my life and excelled in hard wiring and software engineering. Though I was good at it, and finished Cisco at the age of 17, I never really saw myself doing it for the rest of my life. I always saw it with no humor, everything has to be something specific, no individuality. Kind of the military experience I had.
Around the age of 15/16 I started to doodle in class and realized: "Hey... this isn't horrible. It isn't good, but I have seen worse." Thus I started to self teach myself how to draw with pen and pencil. At first it was little things such as anime, and still life props, but I knew if I wanted to get better I had to go school for it, and what better way then trying this in college.
Why Pick Digital Arts and Game Art:
As soon as I turned 18, I left Turkey and went straight to the US because Turkey didn't really have anything art related majors that actually seemed praise worthy. The only thing was I only knew traditional media. Never heard of Photoshop, Illustrator, Maya, etc. The year was 2008 for those who are wondering.
I met a teacher who was not only going to be one my professors, but soon to be supervisor for my Digital Arts career. He came up and asked what I wanted to do and I pretty much told him the previous paragraphs you have read. He told me he normally doesn't want to accept new students, but he offered a position for being a student of digital arts. He told me I will be in a complete disadvantage as all of my class mates have been use to Adobe, Auto desk, etc since freshmen year of high school. This is a man who only accepted 6 students per semester, was honest, straight forward, and dare I say bitch of a teacher to work with.... I accepted in a heartbeat with nothing to lose.
And hot damn did I struggle, but... I MADE IT! Not the best, but I definitely learned so much that I doubt I could ever learn by self teaching. During the semesters I didn't need to struggle in I took a couple graphic design classes, as well as programming classes.
Now... While I did enjoy my student life majoring Digital Art, I still thought I was lacking in something. I didn't believe I was good enough to pursue a master's because I thought I was more intermediate level than professional, but in a way I thought there is something else I could do with my life. One day my father told me he met some guy at the air port and kind of complained about my situation. The man simply responded: "Why not try to go to Full Sail? They accept anyone, but it is up to you if you could finish the courses."
So with the help of one of my old roommates I drove to FS and took one of their tours. I was easily hooked for Game Art. In my previous school I learned the basics of 3D, but nothing furtherer and FS seemed to be the one that will help me progress. The school mentioned the school isn't faint of heart as I would be taking 2 classes a month that is 8 hours a day sometimes including weekends, will have little vacation days, and be under constant situation known as "Crunch Time" for about 21 months.
I accepted the challenge. As a person who already had a normal college life and ventured out to do stupid stuff in life, I knew I could take it on. Never failed a class. Had to delay a couple of months from original graduation date due depression from losing a friend, being temporary homeless while continuing classes, and other real life issues, but by the end of it all I found my calling card.
Welp... That is kind of where I am stuck. I came back to Turkey in hoping to bring the gaming world to the country as well as well encouraging it as a career for others in hope of making different and unique games to the gaming community. However, there are interesting challenges.
First, I had to stay with my parents in a city, that has the complete opposite mind set when it comes to social media and technology. If you stand out from the social structure, people tend to avoid you. I was here for 6 months, with hardly human interaction and entered in complete depression.
Second, the "average gamer" in Turkey only play mobile games... Candy Crush and Farmsville... I mean Yay there are people who play Counter Strike and Minecraft... but yeah It seems the gaming industry is trying to encourage micro transaction games without encouraging game development such as Elder Scrolls.
I haven't given up though. I recently moved to Istanbul into pursue my goals. Finding a job in general won't be easy, but I have to start somewhere.
Once I get a part time job I will start commissions. Right now I am trying to set up a portfolio that is suitable for commissioning in DA
Well damn that was a lot to type XD If you have any questions feel free to ask. X3